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Avatar and Simon Stålenhag inspired Environment built using Houdini, Maya and Nuke

This environment is created using a Houdini To Maya, Maya to Nuke - Workflow. Tree assets are generated in Forester using Cinema 4D. I used Houdinis amazing Heightfield feature to create the Terrain, then imported it into Maya and Redshift for texturing, lighting and rendering. Compositing made in Nuke.

Trees generated in Cinema 4D using Forester

Trees generated in Cinema 4D using Forester